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Gamification: Ditching reality for a game isn’t as fun as it sounds.

What she [Jane McGonigal] misses is that there are legitimate reasons why people feel they’re achieving less. These include the boring literal truths of jobs shipped overseas, stagnant wages, and a taxation system that benefits the rich and hurts the middle class and poor. You want to transform peoples’ lives into games so they feel as if they’re doing something worthwhile? Why not just shoot them up with drugs so they don’t notice how miserable they are? You could argue that peasants in the Middle Ages were happy imagining that the more their lives sucked here on earth the faster they’d make it into heaven. I think they’d have been better off with enough to eat and some health care.

via Slate

2 years ago

May 11, 2011
photo vizualize:

Todd Levin and Jennifer Daniel for GOOD magazine

2 years ago

November 22, 2010
reblogged via vizualize
photo proofmathisbeautiful:

lickystickypickyme:

The stats on slacking. How can 1 out of 3 people slack because they have nothing to do?That’s bad.view complete version here

proofmathisbeautiful:

lickystickypickyme:

The stats on slacking.
How can 1 out of 3 people slack because they have nothing to do?
That’s bad.
view complete version here

2 years ago

August 14, 2010
reblogged via proofmathisbeautiful
quote
Even medieval serfs worked fewer hours, and at a slower pace, than modern industrialized workers. Ivan Illich has written that at the dawn of the industrial age, they would put a man in a pit that gradually filled with water, and give him a pump, and he would have to pump constantly all day to not drown. Humans are so naturally resistant to hard work that it took something like that to train people for industrial jobs. Now they do it with the schooling system, and with the religious doctrine that hard work is morally virtuous. The opposite of hard work is quality work. Quality work may be done quickly, but it is never pushed. It arranges itself around the goal of doing something as well as it can be done, and it finds its own pace. Another opposite of hard work is playful work. Like quality work it may be done quickly but is never pushed. But playful work is indifferent to quality, or even to success. When you’re doing playful work, you don’t care if it ends in total failure, because you’re having such a good time that you would look forward to doing the whole job again.

3 years ago

December 31, 2009
reblogged via notational
photo Short Film Festival In The Palace: Holidays (via Ads of the World)

Short Film Festival In The Palace: Holidays (via Ads of the World)

3 years ago

December 28, 2009
photo fuckyeahinfo:

socialsciencevisualized:

The State of the 40-Hour Workweek
Technology has increased work efficiency and decreased working hours around the world. Here’s a look at how many people around the world are still working in excess of 40 hours per week. visualeconomics.com

fuckyeahinfo:

socialsciencevisualized:

The State of the 40-Hour Workweek

Technology has increased work efficiency and decreased working hours around the world. Here’s a look at how many people around the world are still working in excess of 40 hours per weekvisualeconomics.com

3 years ago

December 28, 2009
reblogged via fuckyeahinfo
photo wellthatsjustgreat:

thebaffled:

happy workers

3 years ago

December 20, 2009
reblogged via wellthatsjustgreat
photo wellthatsjustgreat:

Most individuals imagine their value to their organization is greater than it likely is.
“This place would fall apart without me!”
Most organizations tend to underestimate the value of the individuals in their organization.
“No one is irreplaceable. Our success is the result of the combined efforts of the team, not of any one or two individuals.”
The true value of an individual to the team usually lies somewhere in between, but it is the gap between the perceptions that is the biggest problem.
The bigger the gap, the bigger the problem.
All people want is to be recognized and appreciated appropriately for the work that they do. As both a leader and as a member of other leaders’ teams, I have seen that leaders who can narrow or close this “perceived value gap” will see measurable increases in productivity, higher retention rates, and much higher morale.
Ag

wellthatsjustgreat:

Most individuals imagine their value to their organization is greater than it likely is.

“This place would fall apart without me!”

Most organizations tend to underestimate the value of the individuals in their organization.

“No one is irreplaceable. Our success is the result of the combined efforts of the team, not of any one or two individuals.”

The true value of an individual to the team usually lies somewhere in between, but it is the gap between the perceptions that is the biggest problem.

The bigger the gap, the bigger the problem.

All people want is to be recognized and appreciated appropriately for the work that they do. As both a leader and as a member of other leaders’ teams, I have seen that leaders who can narrow or close this “perceived value gap” will see measurable increases in productivity, higher retention rates, and much higher morale.

Ag

3 years ago

December 10, 2009
reblogged via wellthatsjustgreat
photo Meetings: The practical alternative to work. (via 37signals)

Meetings: The practical alternative to work. (via 37signals)

3 years ago

December 8, 2009