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(via hirmes) 3D Printed Terrain Map of the Hudson Valley

The project is in-progress—  more photos over at my Flickr.

1 year ago

February 10, 2012
reblogged via un
photo new-aesthetic:

“Data from the USGS, converted to greyscale maps using SimpleDemViewer, turned into 3D models with Blender. Build with a Thingomatic Makerbot. Lit from below with a lamp inside of a Clementines box.”
Hudson Valley Terrain Map by hirmes, via Dan W.

the clementines box is clearly key.

new-aesthetic:

“Data from the USGS, converted to greyscale maps using SimpleDemViewer, turned into 3D models with Blender. Build with a Thingomatic Makerbot. Lit from below with a lamp inside of a Clementines box.”

Hudson Valley Terrain Map by hirmes, via Dan W.

the clementines box is clearly key.

1 year ago

January 23, 2012
reblogged via new-aesthetic
photo Lake, 2009 (cut paper) by Stephanie Beck
via . of paper and things .

Lake, 2009 (cut paper) by Stephanie Beck

via . of paper and things .

2 years ago

November 15, 2010
photo Mountain Formations, 2007. hand cut paper, glue
by Jennifer Rose Sciarrino

Mountain Formations, 2007. hand cut paper, glue

by Jennifer Rose Sciarrino

2 years ago

July 19, 2010
photo braincraft:

pool

2 years ago

July 6, 2010
reblogged via braincraft
photo hapticblog:

Site model + kittens.

hapticblog:

Site model + kittens.

3 years ago

April 23, 2010
reblogged via hapticblog
photo MIT Media Lab - Tangible Media Group | Relief
an actuated tabletop display to display a 3D surface. top: bare pins. bottom: covered pins with projected terrain.

MIT Media Lab - Tangible Media Group | Relief

an actuated tabletop display to display a 3D surface. top: bare pins. bottom: covered pins with projected terrain.

3 years ago

March 2, 2010
photo kontraptionist:

Death Valley, rendered in pink Styrofoam insulation and painted white to show detail. The data was taken from a USGS topographic map, processed in custom software to a mesh, and cut on the CNC router. A few anomalies are showing up in the basin - these are due to a controller software issue. I originally thought that these were due to electrical noise triggered by the dust collector, however, the marks don’t propagate over the mountains, and the collector is on an isolated circuit. Anyway, these problems are a thing of the past - A new high end controller is on it’s way.

kontraptionist:

Death Valley, rendered in pink Styrofoam insulation and painted white to show detail. The data was taken from a USGS topographic map, processed in custom software to a mesh, and cut on the CNC router. A few anomalies are showing up in the basin - these are due to a controller software issue. I originally thought that these were due to electrical noise triggered by the dust collector, however, the marks don’t propagate over the mountains, and the collector is on an isolated circuit. Anyway, these problems are a thing of the past - A new high end controller is on it’s way.

3 years ago

January 29, 2010
reblogged via kontraptionist
photo Marian Sissia « PICDIT

3 years ago

January 26, 2010
photo Desert Arteries :: Branching Arroyo picture by BAlvarius
tilt shift hydrology (animas valley, new mexico)

Desert Arteries :: Branching Arroyo picture by BAlvarius

tilt shift hydrology (animas valley, new mexico)

3 years ago

January 20, 2010