November 2011
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October 2011
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Hector Thunderstorm Project (Murray Fredericks)
via Super Colossal
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Visualizing How A Population Grows to Seven Billion
via NPR
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The human/machine relationship is abusive. The computer tempts you with its...
– John Graham-Cumming (via aaronwhite)
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With the rate of growth and change in the infrastructure in China, traditional...
– Taking crowdsourced traffic data collection to China: Waze picks up $30M and plans Chinese expansion (via urbansystems)
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Bring Wikipedia to Life with Geoloqi! Real-time... →
smartphone app that pulls up Wikipedia articles based on your location
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Modest Maps for Processing →
brianlucid:
Mapping Library for Processing
sweet
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tinktank » Gomorrah Street View →
using google streetview to monitor/report environmental crimes in campania, italy
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Agile Software is a Cop-Out; Here's What's Next
Software is not code. It creates experience.
Development teams are not coders. They are experience creators.
Technical talent is table stakes. Great developers must be design and domain experts.
Process is bankrupt without design. You get what you design, so you better get the design right.
Software is a creative endeavor, not an industrial process like building automobiles. The methodology...
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Open isn’t dead as a movement, it’s dead as a term that can be used to excite...
– Open Is Dead. | John Geraci’s Blog
Boy is this ever true — open as a term is really tough to define and get people behind (says the “Open Cities Evangelist” at OpenPlans, and the mng dir at Civic Commons, where we build Open Platforms…)
GIS Blamed for Redistricting Boundaries Splitting... →
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"Designing Programs" - edited by Casey Reas... →
notational:
Custom software is changing typography, photography, and composition and is the foundation for new categories of design practice that includes design for networked media (web browsers, mobile phones, tablets) and interactive installations. Most importantly, designers writing software are pushing design thinking into new areas. To cut to the core of the matter, we asked a group...
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Every time we look at a design, we are reading the language of design expressed...
– unknown designer, via The Invisible Side of Design
Soviet gamification →
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